"Geist: The Sin-Eaters is a game about that kind of ghost story. It’s a game about death, to be sure, but it’s also a game about vibrant, passionate life. It’s a game about endings, but it’s also a game about resolutions (and no, they aren’t necessarily the same thing) and fresh new beginnings. It’s a game about the dead, but it’s also very much a game about the living and how a close proximity to death can supercharge your life. It’s a game about risk-taking and thrill-seeking, about memento mori sugar skulls and drinking rum at the crossroads. Eat, drink, and be merry, for tomorrow we die. Stare oblivion in the eye and spit in it."
--from White Wolf's website.
2 kommentarer:
This can be done in mage...
Everything can be done in mage. But admittedly, this bit of text makes it seem not far from an underworld-themed Mage story...
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